Classic mode, where two teams always spawn in the starting zones and fight to control the beacons. Available at level 1.
Victory conditions:
- Battle Victory: There are no robots left on the battlefield to fight against. This is when a team destroys all of the robots from the opposing team or they are not spawned.
NOTE: The system gives the team 10 seconds to spawn a robot in case all their previous robots were destroyed.
So, even if you are losing by domination points, there's still a chance to win by destroying all of the robots from the opposing team before the time is up. - Domination Victory: A team loses if it runs out of domination points sooner than the opposing team. Each team has a number of points displayed as blue bar (your team) and a red bar (enemy team) in the upper side of the screen. The more beacons a team captures and the longer it holds them, the faster the opposing team bar depletes.
- Time up: Each battle lasts 10 minutes. If neither team attains decisive advantage by the end of the battle, a team that has more domination points left wins.
Even if your team had more beacons by the end of the match, the other team could have held them for a longer period of time throughout the whole battle, making your team bar deplete faster.